Global Gaming Industry Revenue to Reach $220 Billion in 2026, PC Gaming to Overtake Consoles

According to Bernstein analysts, the global gaming industry revenue is projected to reach $220 billion in 2026, with PC gaming set to overtake consoles as the fastest-growing segment. The analysts attributed the shift to blurring boundaries between personal computers and gaming PCs, while console makers face rising memory costs.
Disclaimer: The information on this page may come from third-party sources and is for reference only. It does not represent the views or opinions of Gate and does not constitute any financial, investment, or legal advice. Virtual asset trading involves high risk. Please do not rely solely on the information on this page when making decisions. For details, see the Disclaimer.
Comment
0/400
No comments